Senin, 27 Februari 2012

Development of Mathematics Learning Design

            Instructional design is a procedure that consists of the steps, where the steps in it consisted of the analysis, design, develop, implement and assess learning outcomes. The purpose of a learning design is to achieve the best solution in solving the problem by utilizing a number of information available. Thus, a design emerged as the human need to solve a problem faced. There are four basic components in the planning of instructional design. The fourth term represents the following questions:
1.        Characteristics of students or teaching participants
2.        Destination
3.        Learning strategies
4.        Evaluation procedures
Instructional design is divided into two levels, namely the delivery strategy and learning strategy. Describes the strategy to deliver the learning environment in general. These learning environments ranging from the usual presentation of teaching to the interaction of advanced multimedia or web adaptable teaching. These strategies are often classified according to the level of individu understanding. This shows the contents of teaching materials or learning objectives that are tailored to each individual student. So this allows the existence of a student who was studying a unit while the other students have been to five units. While the group is the type of teaching approach in which all participants are taught when the exam schedule is set to follow suit.
The second level is a learning strategy, which describes a series of formulas and methods of learning to achieve goals. Where, our main goal is to design an effective and efficient learning, so students can show reliable results every time. The formula was to describe the most optimum method for each type of learning content, learning sequence to guide the design and delivery strategies to realize them. Usually this method is based on research or experience.
Instructional design is closely related to the achievement of learning objectives. The purpose of learning is an aspect to consider in planning learning. For all the learning activities on achieving these goals estuary. Learning objectives formulated in the form of competence, namely the ability to be possessed by the participants teach. Competencies to be achieved are formulated in the form of measurable behavioral changes hereinafter called the objective. Objective changes in behavior as developed by the merger in the ABCD format, the audience (who should have the capability), Behavior (how the expected behavior can be held), Condition (in the conditions and circumstances that can demonstrate how the subject as a result of learning skills they have gained ), Degree (quality or quantity of the expected behavior is achieved as a minimum).
The effectiveness of the design is also demonstrated by the development of mathematical reasoning of students through the activities (1) presents a mathematical problem in the form of mathematical sentences in writing, (2) submit allegations, and (3) draw conclusions. Learning objectives assists in designing learning systems. That is, with clear goals can help teachers determine the subject matter, teaching methods or strategies, tools, media and learning resources, as well as in determining and designing an evaluation tool to see the success of student learning. In addition, learning objectives can also be used as a control in determining the limits and the quality of learning. That is, through goal setting, teachers can control the extent to which students have mastered the skills in accordance with the goals and demands of the applicable curriculum. Further destinations can be determined by the absorptive capacity of students and the quality of a school.
In planning and instructional design, evaluation design is very important to develop. Through proper evaluation, then we can determine the effectiveness and success of the program participants learn to implement the learning activities, so that information from the evaluation of a learning designer can make a decision whether the learning program is designed to be repaired or not, which parts are considered to have weaknesses that need to be repaired.
Instructional design is closely related to the achievement of learning objectives. The purpose of learning is an aspect to consider in planning learning. For all the learning activities on achieving these goals estuary. Learning objectives formulated in the form of competence, namely the ability to be possessed by the participants teach. Competencies to be achieved are formulated in the form of measurable behavioral changes hereinafter called the objective. To develop the design, development of learning tools and instruments. The device consists of lesson plan and the student worksheet and used to implement the design in the classroom. The instrument consists of (1) teacher observation sheet activities, (2) observation of the student activity sheet, (3) test the mastery of teaching materials and (4) guidelines for student interviews.

Senin, 09 Januari 2012

Resume English for Mathemathics Education I, Week (10)

“Developing Teacher Training Textbooks for Lesson Study in Indonesia
Oleh : Dr. Marsigit, MA
Ikhtisar oleh : Friska Anggun D (09313244007)
Blog : http://friscaanggun.blogspot.com/
Selasa, 10 Januari 2012


            Upaya mengembangkan buku matematika untuk SMP harus selalu memperhatikan kriteria buku teks yang baik, padahal kehidupan dinamis dan sangat berubah dari waktu ke
waktu, gaya hidup dan kebutuhan orang-orang juga berubah. Upaya pengembangan buku harus sejalan dengan program kursus dan akurasi yang diusulkan. Masih banyak pertanyaan dalam mengembangkan buku teks untuk SMP matematika. Apa sifat matematika sekolah? Apa sifat siswa belajar matematika? Apatujuan mengajar matematika? dan apa sifat dari pemikiran matematika?
            Secara khusus, untuk mengembangkan buku untuk matematika SMP kita perlu memiliki gambaran yang jelas pada bagaimana merencanakan dan melaksanakan kegiatan di dalam kelas, antara lain sebagai berikut: Masalah kegiatan pemecahan, penalaran dan bukti, komunikasi matematika, koneksi matematika, representasi matematika, peran teknologi dan ICT, pengaturan konten dan keterampilan pengembangan, konten yang sesuai dan relevan jangkauan, kemampuan dan minat siswa, dan mudah untuk mengikuti dan memahami materi.
            Dalam kasus pengembangan tata letak atau desain buku kita dapat mempertimbangkan hal berikut: tujuan yang diberikan untuk setiap bagian, latihan yang relevan dengan tujuan kegiatan belajar, mengembangkan grafik yang relevan dan berguna, tabel, grafik, visual, kunci dan menggunakan bahasa yang tepat untuk siswa.



“Konsep Dasar Kurikulum 2004 SISWA SEKOLAH MENENGAH UMUM(SMU)/MADRASAH ALIYAH NEGERI (MAN)”
By : Dr. Marsigit, MA
Summarized by : Friska Anggun D (09313244007)
Blog : http://friscaanggun.blogspot.com/
Tuesday, January 10, 2012



            Planning and curriculum development is a job that requires in-depth and comprehensive study to meet the eligibility requirements. Dynamic development of the Indonesian nation today, demanding that the need to pay attention to curriculum development: current issues in education, the issues arising in the field, variation of schools, educational personnel, interests and abilities of students, as well as the demands of social development, science and technology.
            Six basic principles must be considered in the development of mathematics syllabus based on competencies, namely: (1) the subject of learning opportunities for all students without exception, (2) curriculum is not merely a collection of teaching materials, but may reflect a coherent mathematical activities, (3) learning mathematics requires understanding of student learning needs, readiness to learn and learning facility services, (4) opportunities for students to learn mathematics actively to build the structure of concepts through knowledge and experience, (5) the need for assessment activities to improve the quality of learning from time to time, and ( 6) utilization of various learning strategies and methods dynamically and flexibly in accordance with the material, students and the learning context.
Curriculum 2004 is as a concept, as well as a program, according Siskandar, Competency-Based Curriculum (2003) has the characteristics:
1.        emphasis on achievement of competencies students both individually and classical;
2.        results-oriented and diversity;
3.        delivery of learning using a variety of approaches and methods;
4.        learning resource not only teachers but other learning resources that meet the educational element;
5.        emphasizes the process of assessment and learning outcomes in an effort to control a competency.
            The curriculum is designed to be in the process of learning mathematics, students are able to perform search activity patterns and relationships; develop creativity with imagination, intuition and invention; perform problem solving activities; and communicate mathematical thinking to others. To achieve these capabilities developed mathematical learning process that takes into account the context and its application in everyday life.



The Iceberg Approach of Learning Fractions in Junior High School: Teachers’ Simulations of Prior to Lesson Study Activities
Oleh : Dr. Marsigit, MA
Ikhtisar oleh : Friska Anggun D (09313244007)
Blog : http://friscaanggun.blogspot.com/
Selasa, 10 Januari 2012



            Standar Nasional Pendidikan Matematika di Indonesia adalah kompetensi minimum yang harus dilakukan oleh siswa, yang meliputi afektif, kognitif dan psikomotor kompetensi. Ini berarti bahwa pemerintah mendorong para guru untuk mengembangkan kecakapan hidup siswa dengan menggunakan lingkungan optimal untuk mendukung kegiatan siswa. Matematika di Sekolah Menengah Pertama memiliki fungsi untuk mendorong siswa untuk berpikir logis, analitis, sistematis, kritis, kreatif dan mampu berkolaborasi dengan orang lain. Para siswa perlu mengembangkan keterampilan pemecahan masalah yang mencakup masalah tertutup dan terbuka. Dalam memecahkan masalah, siswa perlu kreatif untuk mengembangkan banyak cara dan alternatif, untuk mengembangkan model matematika, dan untuk memperkirakan hasilnya. Disarankan bahwa dalam belajar matematika, siswa memiliki kesempatan untuk mengidentifikasi masalah matematika kontekstual dan realistis. Pendekatan kontekstual dan realistis disarankan untuk dikembangkan oleh guru untuk mendorong pemikiran matematika. Tujuan belajar mengajar matematika di SMP meliputi:
1.    untuk memahami konsep matematika, menjelaskan hubungan dan menerapkannya untuk memecahkan masalah secara akurat dan efisien.
2.        untuk mengembangkan keterampilan berpikir untuk mempelajari pola dan karakteristik matematika.
3.  untuk mengembangkan keterampilan pemecahan masalah yang mencakup pemahaman masalah, menguraikan model matematical.
4.        mengkomunikasikan ide-ide matematika dengan menggunakan simbol, tabel, diagram dan media lainnya.
5.        untuk mengembangkan apresiasi dari penggunaan matematika di kehidupan sehari hari.
            Sebagian besar guru mengakui bahwa representasi dari fraksi bisa menjadi tugas yang sangat abstrak dan sulit bagi siswa. Sementara itu, mereka juga menemukan bahwa model gunung es adalah pendekatan yang sangat penting dan berguna untuk mengajarkan pecahan di Sekolah SMP.